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Actionable Gamification: Beyond Points, Badges, and Leaderboards [ebook free] by Yu-kai Chou (epub/mobi). ebook4expert. December 6 Business - design in all types of industries.. CLICK TO DOWNLOAD · MIRROR LINK 1. Beyond Points, Badges, and Leaderboards. 15 Years of Gamification Design Experience and Research in one book. Companies pay thousands of dollars to learn Yu-kai's Octalysis Framework. Mar 21, Clik here to Download this book *PDF* Actionable Gamification: Beyond Points, Badges and Leaderboards TXT,PDF,EPUB Click this link.


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Editorial Reviews. Review. "Yu-kai is at the cutting edge of the field of behavior design." Download it once and read it on your Kindle device, PC, phones or tablets. Use features like bookmarks, note taking and highlighting while reading. Actionable Gamification: Beyond. Points Download Free (EPUB, PDF) Gamification pioneer Yu-kai Chou takes the listener on a journey to learn his Download PDF Actionable Gamification - Beyond Points, Badges, and Badges, and Leaderboards, PDF ePub Mobi Actionable Gamification - Beyond Points.

Goodreads helps you keep track of books you want to read. Want to Read saving…. Want to Read Currently Reading Read. Other editions. Enlarge cover.

A set of best practices for designing meaningful products. How to design useful products with goal-centered design and minimal viable products MVPs. How to improve the usability of your product and make your product more desirable. Overview of different types of research and when to use them Introduction to research methodologies like remote usability testing, prototype testing, competitor studies, and much, much more … How to organize and share your research results.

Examples for how to communicate UX strategy to your team, define your vision, and turn it into action. How to think about all your different stakeholders including users and beta testers. How to use data to inform your UX strategy and validate your UX strategy.

Descriptions of the most helpful UX documents for any design project in all stages of your project. How to create your personalized UX library.

General info

The whole UX process deconstructed, from user research and prototyping, to design and usability testing. UX resources worth browsing every day. Expert opinions on how to think about each design stage and its deliverables. How to use deliverables in lean and agile environments.

Learn about color theory and UX, and how color impacts your conversion rates. Determine which font is right for your users. Types of icons and their impact on the user experience.

Idiot Buttons: See how Quora increased the perceived value of their content. Discover how Sketch subtly puts your mind at ease. How to apply agile UX in the enterprise environment and how to succeed at it. All the things you have to have in mind during the whole process. The challenges and solutions of doing agile UX in enterprise throughout every phase — from research to development to testing.

How to use the scientific design processes to be more creative. How to change perspectives and uncover new insights that lead to better design. Lots of visual examples to illustrate each tip and point. How to design web services instead of web pages. How to use onboarding, invisible UIs and feedback to empower users. An overview of the 3 stages of design and how to document them.

Best practices for requirements gathering, user research, UI design, usability testing, and more … How to conduct and document stakeholder and user interviews. How to do and document user surveys and competitive analysis. How to create personas, user stories, scenarios, and customer journey maps. How to create low- and high-fidelity prototypes.

A practical approach to usability testing. A casual tone and memorable graphics. How gamification evolved, what went wrong with it, and how it came back.

Identify the problem your feature should solve and define how you measure success. Mockup the frontend, collect user feedback and refine. Release partially, collect qualitative feedback, and decide if the feature stays.

*PDF* Actionable Gamification: Beyond Points, Badges and Leaderboards…

User Interface. Learn the most important thing — how people actually use websites and apps. How mental activities such as perception, learning, memory, and problem solving affect usability. A walk through the steps of designing systems based on user-centered tasks. How users interact with design patterns.

How to apply empathy to UI design patterns. How to plan, prototype and apply UI patterns. Topics on involving users as characters, gamifying interfaces, supplementing actions with interactivity, using easter eggs, and creating user journey maps. Why visuals are such a compelling tool for retention, information processing, evoking emotions and more. How to strategically influence the user flow and decisions with visual hierarchy.

Download epub actionable gamification

Quick tips on creating visual hierarchy with size, color, layout, spacing and style. How beautiful designs impact your usability and draw attention. Past and future of the use of colors on the web. Best practices for contrast and complementary colors, mixing colors and more. How to design with the power of nothing. A list of typography tools and grid generators to help you with your next design. How to tackle the feared white space and come out on top.

How white space actually gets your users to interact more. How to create a sense of luxury and emphasize content with white space. Effective types of white space in web design. How to create relationships with space. Examples from Squarespace, Wunderlist, Jukely, Redhat, and others. Topics on color palettes, contrasting colors, emotions of color, texture and more. Flat color palettes, high contrast colors, the emotions of color, how to pair color and texture, and more.

List of resources and tools for using color in web design. How to get into the minimalism mindset, create harmony and contrast, and design with space. Why minimalism is not for every site. How flat design came to be and evolved, and its pros and cons.

Understand the different purposes and uses of mockups versus wireframes and prototypes.

Gamification download actionable epub

Best practices for using mockups in the design process. A short but actionable book with to the point explanations. How to effectively use the content-first design approach. All about the F and Z reading patterns. How to visually communicate through typography. What are and how to apply Gestalt principles to web UI design. How to design space through subtraction, visual relationships, contrast, vibrancy and more. How to do a 5-second test for visual hierarchy.

Tips for working with type of all sizes, from small to oversized. Pros and cons of card design, how cards work with responsive design, understand cards in Material Design, get pro tips for a visually striking card interface, and more.

Download actionable gamification epub

How UI shapes UX. How to effectively use knowledge about your users and their needs to drive further decisions. In-depth explanations of visual hierarchy, interface design and UX design. How to effectively collaborate in the design process. How to use UI patterns.

Download actionable gamification epub

How to use design to get input. How to design successful and clear navigations. Examples of best solutions from the best companies in What complex issues lie below the surface of search interfaces.

Large body of research that explains what works and why, in a practical way ready for applying. How to analyze, create, and understand the full range of problems and new potentials for search design. One of THE best free resources for learning all about typography.

Excellent advice for anyone who wants their writing to look professional.

Quick, clear, entertaining sections that inspire and encourage you to act immediately and feel the power of what Butterick is discussing. Entertaining writing with sarcastic comments that give you all the education you need to be a typography power user. How to make the best use of text in web design. How to achieve great readability and delight your audience. Top-notch typographic style information. How to choose the right typeface for mobile, use the right size, pair colors and more.

Interaction Design. How the needs and desires of people can inspire innovative designs. How usability is essential to your design process.

A 5-step process for improving your interactions. The basics of goal-driven design including personas, scenarios, and experience maps. The importance of learnability to hook users on your product. Interaction Design Best Practices: The 5 pillars to successful interaction design 5-step process to improving interactions Using content to create amazing user conversations.

Human reading patterns, emotion in copy, and microcopy. Importance of size, distance, and space in interaction design. Why and how time matters in interaction design. Influencing user decisions with interaction design.

How and when to use animations. How to design for user behavior. How applying delight transforms user experiences. The building blocks and 5 pillars of delightful interaction design. Where delight does and does not fit in web design. How to use delight to the max and not hurt usability. Interaction Design Unlocked Vol. The importance of copywriting and different forms of it.

Learn about micro-interactions and how to use them. How to connect emotionally and design with mental triggers. The past, present, and future of animations in web UI design.

Categories

How to communicate clearly and simplify user flows. How to design persuasive paths for your users. How to delight your users in context and write copy that works. Designing for Mobile.

Lots of visual examples on everything from layout to typography to performance. A comprehensive handbook for beginners and experienced players in the mobile galaxy.

Walkthrough of almost every facet of mobile development — perfect for planning stages. Introductory guide with good hyperlink reference leads. The Four Mobile Traps: Trap 1 — Clinging to legacy: Feeding mobile anxiety Trap 3 — Creating confusion: Cryptic interfaces and crooked success paths Trap 4 — Creating boredom: Failure to quickly engage your users.

What are and how to use UI design patterns. Everything from using gestures, animations, buttons, navigations, grids, cards, you name it. Over a pages of illustrated examples of problems and solutions. Flat 2. The future of mobile card design and how they relate to user behavior patterns.

A bonus: Mobile usage: A case study on mobile unmoderated remote research. Usability Testing. The importance of research and testing. Defining usability goals and metrics. How to choose tests and participants. Value of various scripted tests. How to set up and manage a recruiting program to get the right users for usability studies. Learn how to plan for recruiting, screen and schedule participants, and run the test sessions.

Sample scripts and forms to use in your own projects. Bridging the Distance: How to explain the remote process to your participants. How to deal with disturbances and pay attention to non-visual clues.

Introduction to user testing and how it can help marketers. Free template to measure your overall brand impression and usability. Mobile testing checklist. Solutions for giving your customers a great experience. How to define your objective and identify what you need to measure. Create your tasks, write great questions, and test out your test. The value behind in-lab usability testing.

The value behind unmoderated remote usability testing. When to use unmoderated remote usability testing for your research. How to make your next pitch with user testing. Best practices for maintaining positive relationships with your clients and delivering a better product with less wasted time.

How to leverage user testing to deliver value to your clients. User Testing and Design: Guiding principles for the design process How to deconstruct and analyze a business. If you continue browsing the site, you agree to the use of cookies on this website. See our User Agreement and Privacy Policy. See our Privacy Policy and User Agreement for details. Published on Sep 21, Beyond Points, Badges and Leaderboards full ebooks online https: SlideShare Explore Search You.

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Actionable Gamification: Beyond Points, Badges, and Leaderboards

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